FNFFD Functions
these functions are directly used in base game fnffd!
scr_cbounce(firstbeat: Int,secondbeat: Int,thirdbeat: Int,fourthbeat: Int,frequency: Int)
firstbeat to fourthbeat all are the camera bounce intensity if frequency is higher than 1, camera will bounce on odd numbered beats EXAMPLE:
scr_drawcd(x: Int, y: Int)
draws cd boy's body, make sure your opponent uses cd boy's head sprites for this to look normal lol
EXAMPLE:
scr_charpos(badguyX: Int, badguyY: Int, playerX: Int, playerY: Int, ladyX: Int, ladyY: Int)
sets character positions
EXAMPLE:
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